Fictional Videogame Stills

Posted by

Suzanne
Treister

1991-1992

Fictional
Videogame Stills

In
the late 1980s I was making paintings about computer games. In January 1991 I bought an Amiga computer and made a series of fictional
videogame stills using Deluxe Paint II. I photographed them straight
from the screen as there was no other way to output them that I knew
of apart from through a very primitive daisy wheel printer where they appeared as washed out dots.

The effect of the photographs perfectly reproduced the highly
pixellated, raised needlepoint effect of the Amiga screen image. Conceptually
this means of presentation was also appropriate in that it made it seem
like I had gone into a videogame arcade and photographed the games there,
lending authenticity to the fiction.

The first seven works on this page form a series titled, ‘Q. Would you recognise a Virtual Paradise?’

Many of these works were shown in London at the Edward Totah Gallery in March
1992 (view installation) and later that year

at the Exeter Hotel in Adelaide, Australia.


In 1995 the ‘Q. Would you recognise a Virtual Paradise?’ series was shown in London at the Royal Festival Hall in the exhibition It’s a Pleasure, curated by Leah Kharibian.



Recent venues: Somerset House, London, 2018 view installation ; Akron Art Museum, Ohio, USA 2019 and tour; Moderna Museet, Stockholm, Sweden, 2019/20 view installation

The original Amiga floppy disks which stored the image files are corrupt, but the photographic art works remain.

For
more information download my essay
from ‘Videogames
and Art
‘, Ed. Andy Clarke, Grethe Mitchell, Publ. Intellect Books,
UK 2007

view video version

click
titles below to view enlargements of photo works

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